using iWareModel;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace iWareCC.Common
{
public class SystemValueUtil
{
///
/// 堆垛机开始和结束线程是否延迟操作
///
///
///
public static void DelayExcuteForSrmTaskThreadService(int deviceId, ThreadDirectionEnum threadDirectionEnum)
{
//if (deviceId == (int)EDevice.堆垛机)
//{
// switch (threadDirectionEnum)
// {
// case ThreadDirectionEnum.任务开始下发线程:
// SystemValue.isDelayExcute_SrmTaskThreadService_1_Finish = true;
// break;
// case ThreadDirectionEnum.任务完成线程:
// SystemValue.isDelayExcute_SrmTaskThreadService_1_Finish = false;
// Thread.Sleep(SystemValue.DelayExcuteNumber);
// break;
// }
//}
//else if (deviceId == (int)EDevice.二号堆垛机)
//{
// switch (threadDirectionEnum)
// {
// case ThreadDirectionEnum.任务开始下发线程:
// SystemValue.isDelayExcute_SrmTaskThreadService_2_Finish = true;
// break;
// case ThreadDirectionEnum.任务完成线程:
// SystemValue.isDelayExcute_SrmTaskThreadService_2_Finish = false;
// Thread.Sleep(SystemValue.DelayExcuteNumber);
// break;
// }
//}
}
}
}