using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WIP_Models
{
public struct ResCode
{
///
/// 成功
///
public const string SUCCESS = "00000";
///
/// 失败
///
public const string FAILURE = "00001";
///
/// 超时
///
public const string OUTTIME = "00002";
///
/// 通信异常
///
public const string COMMUNICATIONEXCEPTION = "00003";
///
/// 参数不能为空
///
public const string PARAMETERNOEMPTY = "01001";
///
/// 参数错误
///
public const string PARAMETERERROR = "01002";
}
public struct ResMsg
{
///
/// 成功
///
public const string SUCCESS = "成功";
///
/// 失败
///
public const string FAILURE = "失败";
///
/// 超时
///
public const string OUTTIME = "超时";
///
/// 通信异常
///
public const string COMMUNICATIONEXCEPTION = "通信异常";
///
/// 参数不能为空
///
public const string PARAMETERNOEMPTY = "参数不能为空";
///
/// 参数错误
///
public const string PARAMETERERROR = "参数错误";
}
}