| | |
| | | public string? MaterialMode { get; set; } |
| | | |
| | | /// <summary> |
| | | /// 原料批次 |
| | | /// </summary> |
| | | public string? MaterialBatch { get; set; } |
| | | |
| | | /// <summary> |
| | | /// 叫料状态 |
| | | /// </summary> |
| | | public CallMaterialStatusEnum CallMaterialStatus { get; set; } |
| | |
| | | /// </summary> |
| | | public int Quantity { get; set; } |
| | | |
| | | /// <summary> |
| | | /// 创建人 |
| | | /// </summary> |
| | | public string CreatorName { get; set; } |
| | | |
| | | /// <summary> |
| | | /// WMS返回结果 |
| | | /// </summary> |
| | | public string? WmsRetResult { get; set; } |
| | | /// <summary> |
| | | /// WMS返回结果 |
| | | /// </summary> |
| | | public string? WmsRetResult { get; set; } |
| | | |
| | | /// <summary> |
| | | /// WMS任务号 |