using Sodao.FastSocket.SocketBase;
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using System;
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namespace Sodao.FastSocket.Server.Protocol
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{
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/// <summary>
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/// tcp协议接口
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/// </summary>
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/// <typeparam name="TMessage"></typeparam>
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public interface IProtocol<TMessage> where TMessage : class, Messaging.IMessage
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{
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/// <summary>
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/// parse protocol message
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/// </summary>
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/// <param name="connection"></param>
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/// <param name="buffer"></param>
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/// <param name="maxMessageSize"></param>
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/// <param name="readlength"></param>
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/// <returns></returns>
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TMessage Parse(IConnection connection, ArraySegment<byte> buffer,
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int maxMessageSize, out int readlength);
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}
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}
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