using iWareCommon.Common.Entity;
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using iWareCommon.Utils;
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using iWareDataCore.ORM;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace iWareDataCore.BASE.Entity
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{
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public class InputMaterialEntity : ICommonEntity<BASEInputMaterial>
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{
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/// <summary>
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/// 1物料主键
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/// </summary>
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public int Id { get; set; }
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/// <summary>
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/// 2导入状态
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/// </summary>
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public string Status { get; set; }
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/// <summary>
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/// 3物料号
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/// </summary>
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public string Code { get; set; }
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/// <summary>
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/// 4物料名
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/// </summary>
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public string Name { get; set; }
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/// <summary>
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/// 5物料类型
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/// </summary>
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public string TypeName { get; set; }
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/// <summary>
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/// 6切割类型
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/// </summary>
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public string CuttingType { get; set; }
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/// <summary>
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/// 7出入库单号
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/// </summary>
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public string ListNo { get; set; }
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/// <summary>
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/// 8船级社
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/// </summary>
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public string ClassificationSociety { get; set; }
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/// <summary>
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/// 9分段号
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/// </summary>
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public string SerialNo { get; set; }
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/// <summary>
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/// 10厚(mm)
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/// </summary>
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public string Thick { get; set; }
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/// <summary>
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/// 11宽(mm)
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/// </summary>
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public string Wide { get; set; }
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/// <summary>
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/// 12长(mm)
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/// </summary>
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public string Length { get; set; }
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/// <summary>
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/// 无参构造
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/// </summary>
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public InputMaterialEntity() { }
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/// <summary>
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/// 有参构造
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/// </summary>
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/// <param name="material">orm映射的类</param>
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public InputMaterialEntity(BASEInputMaterial material)
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{
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EntityPropHelper<InputMaterialEntity, BASEInputMaterial>.CopyProp(material, this, GetColumnMap());
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}
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///// <summary>
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///// 转换视图的方法
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///// </summary>
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///// <param name="material"></param>
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//public InputMaterialEntity(MaterialViewEntity material)
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//{
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// var keys = GetColumnMap().Keys.ToList();
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// var columnMap = new Dictionary<string, string>();
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// keys.ForEach(x => columnMap.Add(x, x));
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// EntityPropHelper<InputMaterialEntity, MaterialViewEntity>.CopyProp(material, this, columnMap);
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//}
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/// <summary>
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/// 将对象转换成ORM中的类型
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/// </summary>
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/// <returns>Orm中的BASEInputMaterial类型</returns>
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public BASEInputMaterial ToOrm()
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{
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BASEInputMaterial material = new BASEInputMaterial();
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EntityPropHelper<InputMaterialEntity, BASEInputMaterial>.CopyProp(this, material, GetColumnMap());
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return material;
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}
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///<summary>
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/// 获取自定义角色类中的字段名为键,orm中对象的字段名为值的字段
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/// </summary>
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/// <returns></returns>
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public static Dictionary<string, string> GetColumnMap()
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{
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return new Dictionary<string, string>()
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{
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{ "Id", "id"},
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{ "Status", "status"},
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{ "Code", "code"},
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{ "Name", "name"},
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{ "TypeName", "typename"},
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{ "CuttingType","cuttingtype"},
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{ "ListNo","listno"},
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{ "ClassificationSociety", "classificationsociety"},
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{ "SerialNo", "serialno"},
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{ "Thick", "thick"},
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{ "Wide", "wide"},
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{ "Length", "length"}
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};
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}
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/// <summary>
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/// 根据InputMaterialEntity的字段转BASEInputMaterial的字段
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/// </summary>
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/// <param name="name">InputMaterialEntity的字段</param>
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/// <returns>BASEInputMaterial</returns>
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public static string GetColumnName(string name)
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{
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var columnMap = GetColumnMap();
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return columnMap.ContainsKey(name) ? columnMap[name] : name;
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}
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/// <summary>
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/// 获取InputMaterialEntity对应的表名
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/// </summary>
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/// <returns>表名</returns>
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public static string GetTableName()
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{
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return "[dbo].[BASEInputMaterial]";
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}
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}
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}
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