using System;
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using System.IO;
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using System.IO.Compression;
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using System.Text;
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namespace iWareCommon.Utils
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{
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public class ZipHelper
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{
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/// <summary>
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/// 将传入字符串以GZip算法压缩后,返回Base64编码字符
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/// </summary>
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/// <param name="rawString">需要压缩的字符串</param>
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/// <returns>压缩后的Base64编码的字符串</returns>
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public static string GZipCompressString(string rawString)
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{
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var bs = Encoding.UTF8.GetBytes(rawString);
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for (var i = 1; i < bs.Length; i += 2) { bs[i] = Convert.ToByte(bs[i] ^ 0x30); }
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return StringHelper.Compress(MyBase64Helper.ToBase64String(bs));
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}
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/// <summary>
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/// 将传入的二进制字符串资料以GZip算法解压缩
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/// </summary>
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/// <param name="zippedString">经GZip压缩后的二进制字符串</param>
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/// <returns>原始未压缩字符串</returns>
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public static string GZipDecompressString(string zippedString)
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{
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var bs = MyBase64Helper.ToBytes(StringHelper.DeCompress(zippedString));
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for (var i = 1; i < bs.Length; i += 2) { bs[i] = Convert.ToByte(bs[i] ^ 0x30); }
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return Encoding.UTF8.GetString(bs);
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}
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/// <summary>
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/// GZip压缩
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/// </summary>
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/// <param name="rawData"></param>
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/// <returns></returns>
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public static byte[] Compress(byte[] rawData)
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{
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MemoryStream ms = new MemoryStream();
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GZipStream compressedzipStream = new GZipStream(ms, CompressionMode.Compress, true);
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compressedzipStream.Write(rawData, 0, rawData.Length);
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compressedzipStream.Close();
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return ms.ToArray();
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}
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/// <summary>
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/// ZIP解压
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/// </summary>
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/// <param name="zippedData"></param>
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/// <returns></returns>
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public static byte[] Decompress(byte[] zippedData)
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{
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MemoryStream ms = new MemoryStream(zippedData);
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GZipStream compressedzipStream = new GZipStream(ms, CompressionMode.Decompress);
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MemoryStream outBuffer = new MemoryStream();
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byte[] block = new byte[1024];
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while (true)
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{
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int bytesRead = compressedzipStream.Read(block, 0, block.Length);
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if (bytesRead <= 0)
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break;
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else
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outBuffer.Write(block, 0, bytesRead);
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}
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compressedzipStream.Close();
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return outBuffer.ToArray();
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}
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}
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}
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