import { Connection } from "../connection/Connection";
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import { FindManyOptions } from "../find-options/FindManyOptions";
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import { ObjectType } from "../common/ObjectType";
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import { FindOneOptions } from "../find-options/FindOneOptions";
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import { DeepPartial } from "../common/DeepPartial";
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import { RemoveOptions } from "../repository/RemoveOptions";
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import { SaveOptions } from "../repository/SaveOptions";
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import { MongoRepository } from "../repository/MongoRepository";
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import { TreeRepository } from "../repository/TreeRepository";
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import { Repository } from "../repository/Repository";
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import { PlainObjectToNewEntityTransformer } from "../query-builder/transformer/PlainObjectToNewEntityTransformer";
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import { EntitySchema } from "../index";
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import { QueryRunner } from "../query-runner/QueryRunner";
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import { SelectQueryBuilder } from "../query-builder/SelectQueryBuilder";
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import { QueryDeepPartialEntity } from "../query-builder/QueryPartialEntity";
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import { ObjectID } from "../driver/mongodb/typings";
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import { InsertResult } from "../query-builder/result/InsertResult";
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import { UpdateResult } from "../query-builder/result/UpdateResult";
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import { DeleteResult } from "../query-builder/result/DeleteResult";
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import { FindConditions } from "../find-options/FindConditions";
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import { IsolationLevel } from "../driver/types/IsolationLevel";
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/**
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* Entity manager supposed to work with any entity, automatically find its repository and call its methods,
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* whatever entity type are you passing.
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*/
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export declare class EntityManager {
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/**
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* Connection used by this entity manager.
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*/
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readonly connection: Connection;
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/**
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* Custom query runner to be used for operations in this entity manager.
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* Used only in non-global entity manager.
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*/
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readonly queryRunner?: QueryRunner;
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/**
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* Once created and then reused by en repositories.
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*/
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protected repositories: Repository<any>[];
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/**
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* Plain to object transformer used in create and merge operations.
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*/
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protected plainObjectToEntityTransformer: PlainObjectToNewEntityTransformer;
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constructor(connection: Connection, queryRunner?: QueryRunner);
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/**
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* Wraps given function execution (and all operations made there) in a transaction.
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* All database operations must be executed using provided entity manager.
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*/
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transaction<T>(runInTransaction: (entityManager: EntityManager) => Promise<T>): Promise<T>;
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/**
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* Wraps given function execution (and all operations made there) in a transaction.
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* All database operations must be executed using provided entity manager.
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*/
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transaction<T>(isolationLevel: IsolationLevel, runInTransaction: (entityManager: EntityManager) => Promise<T>): Promise<T>;
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/**
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* Executes raw SQL query and returns raw database results.
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*/
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query(query: string, parameters?: any[]): Promise<any>;
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/**
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* Creates a new query builder that can be used to build a sql query.
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*/
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createQueryBuilder<Entity>(entityClass: ObjectType<Entity>, alias: string, queryRunner?: QueryRunner): SelectQueryBuilder<Entity>;
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/**
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* Creates a new query builder that can be used to build a sql query.
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*/
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createQueryBuilder<Entity>(entityClass: EntitySchema<Entity>, alias: string, queryRunner?: QueryRunner): SelectQueryBuilder<Entity>;
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/**
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* Creates a new query builder that can be used to build a sql query.
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*/
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createQueryBuilder<Entity>(entityName: string, alias: string, queryRunner?: QueryRunner): SelectQueryBuilder<Entity>;
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/**
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* Creates a new query builder that can be used to build a sql query.
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*/
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createQueryBuilder(queryRunner?: QueryRunner): SelectQueryBuilder<any>;
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/**
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* Checks if entity has an id.
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*/
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hasId(entity: any): boolean;
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/**
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* Checks if entity of given schema name has an id.
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*/
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hasId(target: Function | string, entity: any): boolean;
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/**
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* Gets entity mixed id.
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*/
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getId(entity: any): any;
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/**
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* Gets entity mixed id.
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*/
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getId(target: Function | string, entity: any): any;
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/**
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* Creates a new entity instance and copies all entity properties from this object into a new entity.
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* Note that it copies only properties that present in entity schema.
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*/
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create<Entity>(entityClass: ObjectType<Entity>, plainObject?: DeepPartial<Entity>): Entity;
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/**
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* Creates a new entities and copies all entity properties from given objects into their new entities.
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* Note that it copies only properties that present in entity schema.
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*/
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create<Entity>(entityClass: ObjectType<Entity>, plainObjects?: DeepPartial<Entity>[]): Entity[];
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/**
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* Creates a new entity instance and copies all entity properties from this object into a new entity.
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* Note that it copies only properties that present in entity schema.
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*/
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create<Entity>(entitySchema: EntitySchema<Entity>, plainObject?: DeepPartial<Entity>): Entity;
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/**
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* Creates a new entities and copies all entity properties from given objects into their new entities.
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* Note that it copies only properties that present in entity schema.
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*/
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create<Entity>(entitySchema: EntitySchema<Entity>, plainObjects?: DeepPartial<Entity>[]): Entity[];
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/**
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* Creates a new entity instance and copies all entity properties from this object into a new entity.
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* Note that it copies only properties that present in entity schema.
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*/
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create<Entity>(entityName: string, plainObject?: DeepPartial<Entity>): Entity;
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/**
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* Creates a new entities and copies all entity properties from given objects into their new entities.
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* Note that it copies only properties that present in entity schema.
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*/
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create<Entity>(entityName: string, plainObjects?: DeepPartial<Entity>[]): Entity[];
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/**
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* Merges two entities into one new entity.
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*/
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merge<Entity>(entityClass: ObjectType<Entity>, mergeIntoEntity: Entity, ...entityLikes: DeepPartial<Entity>[]): Entity;
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/**
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* Merges two entities into one new entity.
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*/
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merge<Entity>(entitySchema: EntitySchema<Entity>, mergeIntoEntity: Entity, ...entityLikes: DeepPartial<Entity>[]): Entity;
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/**
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* Merges two entities into one new entity.
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*/
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merge<Entity>(entityName: string, mergeIntoEntity: Entity, ...entityLikes: DeepPartial<Entity>[]): Entity;
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/**
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* Creates a new entity from the given plan javascript object. If entity already exist in the database, then
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* it loads it (and everything related to it), replaces all values with the new ones from the given object
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* and returns this new entity. This new entity is actually a loaded from the db entity with all properties
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* replaced from the new object.
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*/
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preload<Entity>(entityClass: ObjectType<Entity>, entityLike: DeepPartial<Entity>): Promise<Entity | undefined>;
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/**
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* Creates a new entity from the given plan javascript object. If entity already exist in the database, then
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* it loads it (and everything related to it), replaces all values with the new ones from the given object
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* and returns this new entity. This new entity is actually a loaded from the db entity with all properties
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* replaced from the new object.
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*/
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preload<Entity>(entitySchema: EntitySchema<Entity>, entityLike: DeepPartial<Entity>): Promise<Entity | undefined>;
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/**
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* Creates a new entity from the given plan javascript object. If entity already exist in the database, then
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* it loads it (and everything related to it), replaces all values with the new ones from the given object
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* and returns this new entity. This new entity is actually a loaded from the db entity with all properties
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* replaced from the new object.
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*/
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preload(entityName: string, entityLike: DeepPartial<any>): Promise<any | undefined>;
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/**
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* Saves all given entities in the database.
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* If entities do not exist in the database then inserts, otherwise updates.
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*/
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save<Entity>(entities: Entity[], options?: SaveOptions): Promise<Entity[]>;
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/**
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* Saves all given entities in the database.
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* If entities do not exist in the database then inserts, otherwise updates.
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*/
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save<Entity>(entity: Entity, options?: SaveOptions): Promise<Entity>;
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/**
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* Saves all given entities in the database.
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* If entities do not exist in the database then inserts, otherwise updates.
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*/
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save<Entity, T extends DeepPartial<Entity>>(targetOrEntity: ObjectType<Entity> | EntitySchema<Entity>, entities: T[], options?: SaveOptions): Promise<T[]>;
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/**
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* Saves all given entities in the database.
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* If entities do not exist in the database then inserts, otherwise updates.
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*/
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save<Entity, T extends DeepPartial<Entity>>(targetOrEntity: ObjectType<Entity> | EntitySchema<Entity>, entity: T, options?: SaveOptions): Promise<T>;
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/**
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* Saves all given entities in the database.
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* If entities do not exist in the database then inserts, otherwise updates.
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*/
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save<T>(targetOrEntity: string, entities: T[], options?: SaveOptions): Promise<T[]>;
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/**
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* Saves all given entities in the database.
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* If entities do not exist in the database then inserts, otherwise updates.
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*/
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save<T>(targetOrEntity: string, entity: T, options?: SaveOptions): Promise<T>;
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/**
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* Removes a given entity from the database.
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*/
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remove<Entity>(entity: Entity, options?: RemoveOptions): Promise<Entity>;
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/**
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* Removes a given entity from the database.
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*/
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remove<Entity>(targetOrEntity: ObjectType<Entity>, entity: Entity, options?: RemoveOptions): Promise<Entity>;
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/**
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* Removes a given entity from the database.
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*/
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remove<Entity>(targetOrEntity: EntitySchema<Entity>, entity: Entity, options?: RemoveOptions): Promise<Entity>;
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/**
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* Removes a given entity from the database.
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*/
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remove<Entity>(targetOrEntity: string, entity: Entity, options?: RemoveOptions): Promise<Entity>;
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/**
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* Removes a given entity from the database.
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*/
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remove<Entity>(entity: Entity[], options?: RemoveOptions): Promise<Entity>;
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/**
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* Removes a given entity from the database.
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*/
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remove<Entity>(targetOrEntity: ObjectType<Entity>, entity: Entity[], options?: RemoveOptions): Promise<Entity[]>;
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/**
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* Removes a given entity from the database.
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*/
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remove<Entity>(targetOrEntity: EntitySchema<Entity>, entity: Entity[], options?: RemoveOptions): Promise<Entity[]>;
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/**
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* Removes a given entity from the database.
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*/
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remove<Entity>(targetOrEntity: string, entity: Entity[], options?: RemoveOptions): Promise<Entity[]>;
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/**
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* Inserts a given entity into the database.
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* Unlike save method executes a primitive operation without cascades, relations and other operations included.
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* Executes fast and efficient INSERT query.
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* Does not check if entity exist in the database, so query will fail if duplicate entity is being inserted.
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* You can execute bulk inserts using this method.
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*/
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insert<Entity>(target: ObjectType<Entity> | EntitySchema<Entity> | string, entity: QueryDeepPartialEntity<Entity> | (QueryDeepPartialEntity<Entity>[])): Promise<InsertResult>;
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/**
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* Updates entity partially. Entity can be found by a given condition(s).
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* Unlike save method executes a primitive operation without cascades, relations and other operations included.
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* Executes fast and efficient UPDATE query.
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* Does not check if entity exist in the database.
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* Condition(s) cannot be empty.
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*/
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update<Entity>(target: ObjectType<Entity> | EntitySchema<Entity> | string, criteria: string | string[] | number | number[] | Date | Date[] | ObjectID | ObjectID[] | any, partialEntity: QueryDeepPartialEntity<Entity>): Promise<UpdateResult>;
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/**
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* Deletes entities by a given condition(s).
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* Unlike save method executes a primitive operation without cascades, relations and other operations included.
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* Executes fast and efficient DELETE query.
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* Does not check if entity exist in the database.
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* Condition(s) cannot be empty.
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*/
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delete<Entity>(targetOrEntity: ObjectType<Entity> | EntitySchema<Entity> | string, criteria: string | string[] | number | number[] | Date | Date[] | ObjectID | ObjectID[] | any): Promise<DeleteResult>;
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/**
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* Counts entities that match given options.
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* Useful for pagination.
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*/
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count<Entity>(entityClass: ObjectType<Entity>, options?: FindOneOptions<Entity>): Promise<number>;
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/**
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* Counts entities that match given options.
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* Useful for pagination.
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*/
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count<Entity>(entityClass: EntitySchema<Entity>, options?: FindOneOptions<Entity>): Promise<number>;
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/**
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* Counts entities that match given options.
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* Useful for pagination.
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*/
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count<Entity>(entityClass: string, options?: FindOneOptions<Entity>): Promise<number>;
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/**
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* Counts entities that match given conditions.
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* Useful for pagination.
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*/
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count<Entity>(entityClass: ObjectType<Entity>, conditions?: FindConditions<Entity>): Promise<number>;
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/**
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* Counts entities that match given conditions.
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* Useful for pagination.
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*/
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count<Entity>(entityClass: EntitySchema<Entity>, conditions?: FindConditions<Entity>): Promise<number>;
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/**
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* Counts entities that match given conditions.
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* Useful for pagination.
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*/
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count<Entity>(entityClass: string, conditions?: FindConditions<Entity>): Promise<number>;
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/**
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* Finds entities that match given options.
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*/
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find<Entity>(entityClass: ObjectType<Entity>, options?: FindManyOptions<Entity>): Promise<Entity[]>;
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/**
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* Finds entities that match given conditions.
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*/
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find<Entity>(entityClass: ObjectType<Entity>, conditions?: FindConditions<Entity>): Promise<Entity[]>;
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/**
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* Finds entities that match given options.
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*/
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find<Entity>(entitySchema: EntitySchema<Entity>, options?: FindManyOptions<Entity>): Promise<Entity[]>;
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/**
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* Finds entities that match given conditions.
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*/
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find<Entity>(entitySchema: EntitySchema<Entity>, conditions?: FindConditions<Entity>): Promise<Entity[]>;
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/**
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* Finds entities that match given conditions.
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*/
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find<Entity>(entityClass: string, options?: FindManyOptions<Entity>): Promise<Entity[]>;
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/**
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* Finds entities that match given conditions.
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*/
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find<Entity>(entityClass: string, conditions?: FindConditions<Entity>): Promise<Entity[]>;
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/**
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* Finds entities that match given find options.
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* Also counts all entities that match given conditions,
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* but ignores pagination settings (from and take options).
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*/
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findAndCount<Entity>(entityClass: ObjectType<Entity>, options?: FindManyOptions<Entity>): Promise<[Entity[], number]>;
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/**
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* Finds entities that match given find options.
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* Also counts all entities that match given conditions,
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* but ignores pagination settings (from and take options).
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*/
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findAndCount<Entity>(entityClass: EntitySchema<Entity>, options?: FindManyOptions<Entity>): Promise<[Entity[], number]>;
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/**
|
* Finds entities that match given find options.
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* Also counts all entities that match given conditions,
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* but ignores pagination settings (from and take options).
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*/
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findAndCount<Entity>(entityClass: string, options?: FindManyOptions<Entity>): Promise<[Entity[], number]>;
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/**
|
* Finds entities that match given conditions.
|
* Also counts all entities that match given conditions,
|
* but ignores pagination settings (from and take options).
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*/
|
findAndCount<Entity>(entityClass: ObjectType<Entity>, conditions?: FindConditions<Entity>): Promise<[Entity[], number]>;
|
/**
|
* Finds entities that match given conditions.
|
* Also counts all entities that match given conditions,
|
* but ignores pagination settings (from and take options).
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*/
|
findAndCount<Entity>(entityClass: EntitySchema<Entity>, conditions?: FindConditions<Entity>): Promise<[Entity[], number]>;
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/**
|
* Finds entities that match given conditions.
|
* Also counts all entities that match given conditions,
|
* but ignores pagination settings (from and take options).
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*/
|
findAndCount<Entity>(entityClass: string, conditions?: FindConditions<Entity>): Promise<[Entity[], number]>;
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/**
|
* Finds entities with ids.
|
* Optionally find options can be applied.
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*/
|
findByIds<Entity>(entityClass: ObjectType<Entity>, ids: any[], options?: FindManyOptions<Entity>): Promise<Entity[]>;
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/**
|
* Finds entities with ids.
|
* Optionally find options can be applied.
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*/
|
findByIds<Entity>(entityClass: EntitySchema<Entity>, ids: any[], options?: FindManyOptions<Entity>): Promise<Entity[]>;
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/**
|
* Finds entities with ids.
|
* Optionally find options can be applied.
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*/
|
findByIds<Entity>(entityClass: string, ids: any[], options?: FindManyOptions<Entity>): Promise<Entity[]>;
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/**
|
* Finds entities with ids.
|
* Optionally conditions can be applied.
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*/
|
findByIds<Entity>(entityClass: ObjectType<Entity>, ids: any[], conditions?: FindConditions<Entity>): Promise<Entity[]>;
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/**
|
* Finds entities with ids.
|
* Optionally conditions can be applied.
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*/
|
findByIds<Entity>(entityClass: EntitySchema<Entity>, ids: any[], conditions?: FindConditions<Entity>): Promise<Entity[]>;
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/**
|
* Finds entities with ids.
|
* Optionally conditions can be applied.
|
*/
|
findByIds<Entity>(entityClass: string, ids: any[], conditions?: FindConditions<Entity>): Promise<Entity[]>;
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/**
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* Finds first entity that matches given find options.
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*/
|
findOne<Entity>(entityClass: ObjectType<Entity>, id?: string | number | Date | ObjectID, options?: FindOneOptions<Entity>): Promise<Entity | undefined>;
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/**
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* Finds first entity that matches given find options.
|
*/
|
findOne<Entity>(entityClass: EntitySchema<Entity>, id?: string | number | Date | ObjectID, options?: FindOneOptions<Entity>): Promise<Entity | undefined>;
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/**
|
* Finds first entity that matches given find options.
|
*/
|
findOne<Entity>(entityClass: string, id?: string | number | Date | ObjectID, options?: FindOneOptions<Entity>): Promise<Entity | undefined>;
|
/**
|
* Finds first entity that matches given find options.
|
*/
|
findOne<Entity>(entityClass: ObjectType<Entity>, options?: FindOneOptions<Entity>): Promise<Entity | undefined>;
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/**
|
* Finds first entity that matches given find options.
|
*/
|
findOne<Entity>(entityClass: EntitySchema<Entity>, options?: FindOneOptions<Entity>): Promise<Entity | undefined>;
|
/**
|
* Finds first entity that matches given find options.
|
*/
|
findOne<Entity>(entityClass: string, options?: FindOneOptions<Entity>): Promise<Entity | undefined>;
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/**
|
* Finds first entity that matches given conditions.
|
*/
|
findOne<Entity>(entityClass: ObjectType<Entity>, conditions?: FindConditions<Entity>, options?: FindOneOptions<Entity>): Promise<Entity | undefined>;
|
/**
|
* Finds first entity that matches given conditions.
|
*/
|
findOne<Entity>(entityClass: EntitySchema<Entity>, conditions?: FindConditions<Entity>, options?: FindOneOptions<Entity>): Promise<Entity | undefined>;
|
/**
|
* Finds first entity that matches given conditions.
|
*/
|
findOne<Entity>(entityClass: string, conditions?: FindConditions<Entity>, options?: FindOneOptions<Entity>): Promise<Entity | undefined>;
|
/**
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* Finds first entity that matches given find options or rejects the returned promise on error.
|
*/
|
findOneOrFail<Entity>(entityClass: ObjectType<Entity>, id?: string | number | Date | ObjectID, options?: FindOneOptions<Entity>): Promise<Entity>;
|
/**
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* Finds first entity that matches given find options or rejects the returned promise on error.
|
*/
|
findOneOrFail<Entity>(entityClass: EntitySchema<Entity>, id?: string | number | Date | ObjectID, options?: FindOneOptions<Entity>): Promise<Entity>;
|
/**
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* Finds first entity that matches given find options or rejects the returned promise on error.
|
*/
|
findOneOrFail<Entity>(entityClass: string, id?: string | number | Date | ObjectID, options?: FindOneOptions<Entity>): Promise<Entity>;
|
/**
|
* Finds first entity that matches given find options or rejects the returned promise on error.
|
*/
|
findOneOrFail<Entity>(entityClass: ObjectType<Entity>, options?: FindOneOptions<Entity>): Promise<Entity>;
|
/**
|
* Finds first entity that matches given find options or rejects the returned promise on error.
|
*/
|
findOneOrFail<Entity>(entityClass: EntitySchema<Entity>, options?: FindOneOptions<Entity>): Promise<Entity>;
|
/**
|
* Finds first entity that matches given find options or rejects the returned promise on error.
|
*/
|
findOneOrFail<Entity>(entityClass: string, options?: FindOneOptions<Entity>): Promise<Entity>;
|
/**
|
* Finds first entity that matches given conditions or rejects the returned promise on error.
|
*/
|
findOneOrFail<Entity>(entityClass: ObjectType<Entity>, conditions?: FindConditions<Entity>, options?: FindOneOptions<Entity>): Promise<Entity>;
|
/**
|
* Finds first entity that matches given conditions or rejects the returned promise on error.
|
*/
|
findOneOrFail<Entity>(entityClass: EntitySchema<Entity>, conditions?: FindConditions<Entity>, options?: FindOneOptions<Entity>): Promise<Entity>;
|
/**
|
* Finds first entity that matches given conditions or rejects the returned promise on error.
|
*/
|
findOneOrFail<Entity>(entityClass: string, conditions?: FindConditions<Entity>, options?: FindOneOptions<Entity>): Promise<Entity>;
|
/**
|
* Clears all the data from the given table (truncates/drops it).
|
*
|
* Note: this method uses TRUNCATE and may not work as you expect in transactions on some platforms.
|
* @see https://stackoverflow.com/a/5972738/925151
|
*/
|
clear<Entity>(entityClass: ObjectType<Entity> | EntitySchema<Entity> | string): Promise<void>;
|
/**
|
* Increments some column by provided value of the entities matched given conditions.
|
*/
|
increment<Entity>(entityClass: ObjectType<Entity> | EntitySchema<Entity> | string, conditions: any, propertyPath: string, value: number | string): Promise<UpdateResult>;
|
/**
|
* Decrements some column by provided value of the entities matched given conditions.
|
*/
|
decrement<Entity>(entityClass: ObjectType<Entity> | EntitySchema<Entity> | string, conditions: any, propertyPath: string, value: number | string): Promise<UpdateResult>;
|
/**
|
* Gets repository for the given entity class or name.
|
* If single database connection mode is used, then repository is obtained from the
|
* repository aggregator, where each repository is individually created for this entity manager.
|
* When single database connection is not used, repository is being obtained from the connection.
|
*/
|
getRepository<Entity>(target: ObjectType<Entity> | EntitySchema<Entity> | string): Repository<Entity>;
|
/**
|
* Gets tree repository for the given entity class or name.
|
* If single database connection mode is used, then repository is obtained from the
|
* repository aggregator, where each repository is individually created for this entity manager.
|
* When single database connection is not used, repository is being obtained from the connection.
|
*/
|
getTreeRepository<Entity>(target: ObjectType<Entity> | EntitySchema<Entity> | string): TreeRepository<Entity>;
|
/**
|
* Gets mongodb repository for the given entity class.
|
*/
|
getMongoRepository<Entity>(target: ObjectType<Entity> | EntitySchema<Entity> | string): MongoRepository<Entity>;
|
/**
|
* Gets custom entity repository marked with @EntityRepository decorator.
|
*/
|
getCustomRepository<T>(customRepository: ObjectType<T>): T;
|
/**
|
* Releases all resources used by entity manager.
|
* This is used when entity manager is created with a single query runner,
|
* and this single query runner needs to be released after job with entity manager is done.
|
*/
|
release(): Promise<void>;
|
}
|